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My classmates and I recently represented our school in a virtual reality design competition called “Virtual Tour of China’s Intangible Cultural Heritage”.
We used the virtual reality platform Cospaces and the Merge Cube tool to design a virtual reality scene.
The award ceremony was held on February 18, and all participating schools displayed their works and achievements in the competition hall.
We explained the process and concept of producing the work to the officiating guests. Our work was praised by different judges, and our team won first place.
Through this competition, we not only deepened our understanding of China’s intangible cultural heritage but also mastered the production technology of virtual reality.
We also applied STEAM-related skills, which greatly benefited us.




